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| Fundamentals of Programming the Microsoft Windows Media Platform (Pro-Developer) | 
enlarge | Author: Seth Mcevoy Brand: MSOFT Category: Book
List Price: $49.99 Buy New: $14.75 You Save: $35.24 (70%)
New (13) Used (7) from $9.30
Avg. Customer Rating: 3 reviews Sales Rank: 60892
Media: Paperback Edition: Pap/Cdr Number Of Items: 1 Pages: 448 Shipping Weight (lbs): 2 Dimensions (in): 8.7 x 7.2 x 1.4
MPN: 0-7356-1911-5 ISBN: 0735619115 Dewey Decimal Number: 005.43 UPC: 790145191151 EAN: 9780735619111 ASIN: 0735619115
Publication Date: October 22, 2003 Availability: Usually ships in 1-2 business days Condition: New, unread, unused and in perfect condition with no missing or damaged pages, may have a remainder mark.
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| Editorial Reviews:
Product Description PROGRAMMING MS WINDOWS MEDIA PLATFORM
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| Customer Reviews:
Dissapointed September 4, 2007 1 out of 1 found this review helpful
Why why why would someone write a book of this nature based off Visual Basic ? C++ is by far the most prevalent and useful language for the vast majority of people who would be programming. This wouldn't be so bad if they concentrated on the concepts and steps, instead of describing every line of Visual Basic in excruiating detail.
Apart from the language issue, this book wasn't much use to me. That being said - it was much better then the companion book I also purchased " MS Windows Media Resource Kit", which was just a high level overview.
This is the book! January 3, 2007 0 out of 4 found this review helpful
If you are interested in programming for Windows Media, this book is VERY helpful. The examples given do not all work in VS 2005, but VS 2005 can self correct most of the coding differences. Buy this book!
A great dissapointment November 18, 2003 70 out of 72 found this review helpful
This book should really be called "Automating Windows Media Applications using Visual Basic", because this topic forms the majority of the content. Unfortunately, automation isn't really what most serious Windows Media developers, myself included, are interested in or need information on.The core technology behind all Windows Media programming is called the Windows Media Format SDK: it is this library that powers all encoding applications including the Windows Media Encoder, Windows Media Services, Windows Media Player, parts of DirectShow, and manipulation of Windows media files themselves. Getting to grips with this vast library and its complexities is the real task facing professional developers on this platform. Unfortunately this doesn't get much more than cursory mention in the first chapter. The bulk of the book concentrates primarily on automating Windows Media Encoder (using the Encoder SDK), a small, higher-level subset of Windows Media functionality. I can't honestly see why you'd want to write a Visual Basic application that uses the Encoder SDK as the Windows Media Encoder application itself is already up to the job. There is also a section on Windows Media Player, but again this focusses on higher-level automation and "skinning" of the player rather than looking at how you might receive Windows Media streams directly into your own application. In addtion to all this, the author's decision to concentrate solely on Visual Basic, even though most "automation" developers have switched to .NET by now, and more serious Windows Media developers are confined to C++, diminishes the usefulness of this book even further. The book feels more like an extended magazine article rather than a serious reference book, and I could only really recommend it to Visual Basic hobbyists who are fiddling with Windows Media technology for fun. Receiving this was such a shame, especially as the publication that accompainied it in my order was the excellent "Windows Media Resource Kit", which is an essential for any Windows Media professional, developer and administrator alike.
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