echo "test"; ?> |
|
|
|
| Advance Wars | 
enlarge | From: Nintendo Category: Video Games
Buy Used: $9.51
New (2) Used (22) from $9.51
Avg. Customer Rating: 227 reviews Sales Rank: 4211
Platform: Game Boy Advance ESRB: Everyone Media: Video Game Age: 6 - 17 years Shipping Weight (lbs): 0.2 Dimensions (in): 5 x 4.8 x 1
MPN: 1520490 UPC: 045496731458 EAN: 0045496731458 ASIN: B00005MDZZ
Availability: Usually ships in 1-2 business days
|
| Customer Reviews:
Pure fun! April 4, 2007 1 out of 1 found this review helpful
Who'd have thought it- a fun, well-designed strategy game... For the GBA! Admittedly, it has a sugar-coating to attract kids and lull parents, but the actual mechanics of this game are very solid and enjoyable. The units (heavy and light infantry, armor, artillery, aircraft, etc) are simple and straightforward, and seem to be effectively identical no matter whose side they're on. The "side" advantages are conferred by the respective commanders, who have slightly cheesy bonuses or "powers" which add a little variety. All of the important basics are handled; supply, terrain, reinforcement, transport... Everything you'd expect from a simple-yet-fun strategy game is here, and it's pocket-sized to boot.
one of if not the greatest handheld games yet March 4, 2007 1 out of 2 found this review helpful
a true clasic. its one of those games where you have to be good at staregy. its hard enough to scream and cry if you lose and do a dance if you win (even if your in airplane packed with peaple.) its storyline is one of the best ever. good enogh to make a movie about. you can go back and playit for years and when word goes out of a sequel get it reseverd a year before it done.overall it a great game.
The one that started it all July 26, 2006 3 out of 3 found this review helpful
My first Advance Wars game was the second game (Black Hole Rising). It was my first strategy game. So I got into Fire Emblem and Rebel Star Tactical Command, and the DS Advance Wars: Dual Strike. After playing all of these games, I started looking for the first Advance Wars game. I lucked out one day and found a used copy in a Gamestop store. I didn't know what was going on at first. I was fighting Olaf and Grit, and other characters that you play and fight with on your team in the other AW instalments. I finished it and found the answer I was looking for. The replay value is very high. You collect coins at the end of a battle and can use them to buy maps, map cases (don't know what those are for yet), and CO's like grit and Drake once you've cleared the game's campaign mode. If you want to play a friend you can share the system and pass it when your turn is done. Nice for those who don't have another system, game, and link. I think this was the easiest out of the three AW games. This isn't a huge problem though. You can always try to get higher rankings on levels in the campaign and war room. All in all this is a great game that will work your mind and your thumbs for many hours.
A must-have GBA title July 19, 2006 This game is essential GBA. Some of the character art for Nell and the others is not the same in the sequel versions (AW:2, AW:DS), so be sure to play the first installment.
Best turn-based strategy I've ever played December 5, 2004 8 out of 8 found this review helpful
You take on the role of a Commanding Officer (CO) in a cartoony world at perpetual war with itself. Easy to get into, and deceptively deep. Advance Wars is strategy at its best. What makes it so special? First, the graphics are great. The animations are instant gratification when a well-timed attack turns the tide of battle, help you visualize battle results in several ways so you know exactly how your units are doing. Second, the options for multiplayer are excellent. Because the game is turn based, 4 players can play together even on only one system. Grab a friend, and enjoy the anticipation of having the system handed back to you and seeing your opponent smirk as you stumble into their trap (playing on seperate systems can be done, but isn't nearly as fun).
The most important facet of this game is depth. Fog of War (where parts of the map your units can't see are blacked out) makes for intensity- you're always trying to calculate what forest or hilltop might contain enemy units waiting for you. The basics of troop movements give way to incredible strategy (delay the enemy tank by sacrifing your troops, or retreat and lure the tank into range of your artillery?). Each CO is completely unique (Max has stronger tanks, but weaker artillery. Sami has tougher troops, but weaker vehicles) and thier individual powers add an extra level of depth to the process.
Advance Wars is an amazing game for singleplayer action. Add in a full-featured map creator, a ton of unlockable COs, and the wealth of options, and this is one of the best multiplayer games on the GameBoy. A must-have.
|
|
|
Copyright
©
2006 Adminpal LLC | |