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| Super Mario Sunshine | 
enlarge | From: Nintendo Category: Video Games
List Price: $19.99 Buy Used: $13.35 You Save: $6.64 (33%)
New (18) Used (66) from $13.35
Avg. Customer Rating: 627 reviews Sales Rank: 869
Platform: Gamecube ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 6 - 17 years Shipping Weight (lbs): 1 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: dolpgmse Model: 45496960346 UPC: 045496390365 EAN: 0045496960896 ASIN: B000066JRN
Release Date: June 15, 2006 Availability: Usually ships in 1-2 business days Condition: Free upgrade to 1st class shipping-Disc only in jewel case-no artwork-disc in very good condition
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| Customer Reviews:
If you seek real entertainment, avoid this. June 22, 2008 0 out of 1 found this review helpful
I bought this game to play on the Wii after having played Super Mario Galaxy to the bone and getting all 121 stars, which were indeed difficult and stressful to get but not at all compared to Super Mario Sunshine.
The game seems rushed and not well-finished at all. Surely Mario does look much better than the precarious Super Mario 64 design but the game looks like a testing beta version of itself. The graphics aren't great, the music is... just there, and the gameplay ranges from funnily easy to insanely difficult. Plus the cameras are almost manual and only turn by themselves when you're in tight situations, usually making you die.
Okay, lots of people like difficult stuff - as I do - but the difficulty of Mario Sunshine is gratuitously difficult. It is just difficult, nothing else. There's no respectful elaboration at all. The controls are very badly-programmed and let you down MANY MANY times during difficult levels when you need them to work the most.
It sounds as if Nintendo was trying to impress & forgot that a quality game indeed is very hard, yes, but has matching controlling resources that gives the player a chance to shine and well-elaborated hard levels. 'Cause please, don't give me that "experiment with the camera" babble 'cause that's just a lame excuse not to programme it properly! 'Cause, seriously, it's very easy to pick any same hard level, then give you 1 min to complete it & call it a new great level to test your ability. But where should we turn to when the controls doesn't reflect what you're doing on them onscreen? Where should we turn to if the camera keeps going behind an obstacle that leaves the screen with loads of very unhelpful question marks? They even say "Good Luck" during the hardest levels. And they should, 'cause only random luck gets you to the end.
If you want a real great game, go for Super Mario Galaxy. Mario Sunshine is a complete letdown for me. Don't get me wrong, I'm a Mario fan-player for a decade now, never had any grudges whatsoever with any of the games. But this one... it would be easy to criticise it if I was a frustrated player who's just angry 'cause he can't finish the game. But I'm not. I did finish it but under amounts of stress, frustration and deception I never ever experienced in my life... so far.
Avoid this game if you're seeking real entertainment. For those of you who seek difficult stuff, at least make sure the controls are well-developed and do what you request of them.
MARIO TO THE MAX MEET F.L.O.O.D. May 4, 2008 1 out of 1 found this review helpful
THE BEST GAME OF 2002 AND I GOT REVIEW 629. THIS GAME IS AWSOME I STILL LOVE IT AFTER I HAD IT FOR 4 YEARS. IT IS ALSO THE BEST GAME FOR THE GAMECUBE BESIDES SUPER SMASH BROS.MELEE. THIS GAME IS THE DEBUT OF BOWSER JR. AND F.L.O.O.D. . F.L.O.O.D. IS A WATER THING BEHIND MARIOS BACK THAT SPRAYS WATER IN ALL DIRECTIONS. THE OBJECT OF THE GAME IS TO CLEAN UP DEFLINO PLAZA BECAUSE THE CLONE MARIO [WHICH IS BOWSER JR.] MESSES IT WITH SLIME AND YOU HAVE TO VS. SLIME MONSTERS
A good attempt at trying to bring some change to the series. March 30, 2008 Now a lot of people think this game doesn't live up to the Mario name, well I disagree. The platforming and level design aren't the best in the series, but they're not the worst either. In my opinion, the platforming and level design are actually better than most other plat-formers out there. Now, for years the Mario series has been merely running and jumping, but now they tried to throw in something new, a little water cannon backpack. Some may argue that it is annoying to use and detracts from the game-play, but in my opinion if you take the time to get used to it, it ends up adding something new and somewhat refreshing to the mix. If you are desperate to go back to the basics there are a few neat levels with weird visuals and zany music in which you simply try to get through the level in time, and with no water cannon backpack. I thought these were a good addition and mixed it up a bit. The difficulty was pretty hard at times. I know there were some levels that took me a long time to finish. The soundtrack is nothing to get excited about, but I guess its not really bad either. The visuals look pretty good, but some people will argue that its not "realistic" enough, I think that the day Mario starts looking realistic is the day I stop buying Mario games. The water effects in particular are surprisingly good, and the water reacts to your movement. Overall I'd say give it a try, you can probably get it for cheap now anyway.
Another hit for Mario! January 3, 2008 This game was a welcome relief from the MarioKart's, and MarioParty's! Woohoo! Another adventure! I relished on the play-ability and even the toughest challenges in the mini-games. Thank you Nintendo, for getting away from the Kart and Party series, serious gamers like the adventures! When you have to save and shut down til the next night, it's a gratifying annoyance to have the game stuck in your mind all day, until you can plug in again, and try all the things you've thought up. What's going to be next for Mario? Please keep the Gamecube games coming, not all of us want a Wii. I don't even have the urge for one, I'd rather sit in my easychair and sip my drink. I'll never move furniture for a game.
The very first Mario Bros. Game for Gamecube December 18, 2007 1 out of 1 found this review helpful
This was the very first Mario game on Gamecube. I've gotton all 120 star things which took like 3 years. This was an action normal video game unrelated to the Mario saga. It was kind of violent.
Courses: Airstrip Delfino Plaza Bianco Hills Ricco Harbor Gelato Beach Pinna Park Noki Bay Pianta Village Sirena Beach
Sirena Beach has a hotel from parts 2 - 8 of Sirena Beach. You enter Noki bay by going to the cylender peice of light that is produced later in the game press Y and look staright inot the sun. The others are simple and there is one on top of the shine gate. There are 240 blue coins in the game and you can by a shine sprite fior 10 blue coins. Red coins are found in certain levels, twice in Bianco hills and can be used after you complete a mini-game. The cheats in this game are kind of hard to master, and if you can't get over 70 shine sprites, you should find blue coins to buy shines and you need ten blue coins to buy a shine sprite and there are 240 in the whole game and there are 120 shine sprites in the whole game and episodes in each of these episodes get harder but I have beat all 120 shine sprites so I never really play this game anymore.
Grade: A
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