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Age of Conan: Hyborian Adventures

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 Location:  Home » Software » Adventure » Age of Conan: Hyborian AdventuresSeptember 5, 2008  
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Age of Conan: Hyborian Adventures
Age of Conan: Hyborian Adventures

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From: Eidos
Category: Video Games

List Price: $49.99
Buy New: $19.97
You Save: $30.02 (60%)



New (21) Used (15) from $16.00

Avg. Customer Rating: 3.0 out of 5 stars 149 reviews
Sales Rank: 895

Format: Cd-rom
Platforms: Windows Vista, Windows Xp
ESRB: Mature
Media: CD-ROM
Batteries Included: No
Age: 17 - 20 years
Shipping Weight (lbs): 0.4
Dimensions (in): 7.5 x 6.1 x 1.8

MPN: SAGECPUS00
Model: SAGECPUS00
UPC: 788687100670
EAN: 0788687100670
ASIN: B000RZPW9W

Release Date: May 20, 2008
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 131-135 of 149
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5 out of 5 stars WoW-Killer   May 21, 2008
 3 out of 10 found this review helpful

I've been playing MMORPGs for about a decade. I haven't had as much fun as I've had with this one. Amazon apparently messed up a lot of people's orders but dont hold it against the game. Feel safe in buying it, knowing it's very worth it. Sure, there's some bugs at launch, but most games have that. WoW had weeks of downtime and had a terrible launch. At least we get to play!


5 out of 5 stars My new vacation home   May 21, 2008
 12 out of 16 found this review helpful

Having played Funcom's first MMO title, Anarchy Online (and having been through the most horrible launch period of all times) I have to congratulate Funcom with a job well done.

First impressions:

The class system seems to be ever developing and interesting - and avoiding focus on the classic stereotypes of MMOs (as getting stuck with a healing priest - which makes it virtually impossible to solo effeciently..coughwowcough)

Having played for a few days, the main things appriciate so far is:

*Kids free zone (at least seemingly so)
*Great character creation (the male avatars are actually good looking)
*Solo-storyline as well as team based play, creating content which is both challenging and interesting for the casual, solo based player.
*Great potential for different builds of a character, more based on preference than "must-haves" making it virtually impossible to make an individual choice of feats(for you wow'ers -read talents)
*Active combat system involving the player more than the passive button mashing style. You actually have to strategize your combos and normal hits depending on the area your enemy is focusing his/hers defense.
*Great graphics - comparing this game to a single player mode game is retarded. For a MMORPG this is beyond anything else you have seen.

The creators and marketing of the game are quite honest of the fact that this game is not for gentle souls. Blood, gore and skimpy outfits (if wearing an outfit) are part of the universe in the first place, and thankfully Funcom had no desire to change it. Hopefully they have means to deal with gold sellers and other exploiters when they turn up.

As for the later stages and of combat and levels, well I havent seen it past newbie island - but I am definately looking forward to it!!



4 out of 5 stars By Crom!! What has happened??   May 21, 2008
 43 out of 57 found this review helpful

EDIT: I'm editing my review after over a month of playing AoC. This is mainly because the higher in level I get and the more "content" I've explored, my opinion of the game has dropped.

After reading and waiting for months for Age of Conan (AoC), I finally was able to get into Early Access (EA) on Saturday, May 17th.

On Saturday morning, imagine my disappointment when Funcom delays opening the servers by 3 hours! 3 hours?? What am I supposed to do now? Well, I got over my delay disappointment and on the specified hour, I promptly logged in, chose my server (Set) and started creating my character. I had no idea what I should choose so I went with a Stygian Ranger. The character customization is OK in AoC. I spent about 15 minutes constructing facial features, tattoos, scars, hair, and body type. Unfortunately there is a limit to the body and hair styles and there are some of the ugliest facial defaults I've ever seen in my life with one good looking one. Guess which one most people will be choosing? There is a lack of a color palette to choose from as well.

As the intro played, my poor Ranger washes up on the beach of Tortage and is greeted by a creepy old man. Here is where I learned the basics of fighting and interacting with the environment. While combat is tricky at first, I eventually got the hang of it. The main thing I like about combat are the fatalities. I've already had the pleasure of gutting and cutting off the heads of my opponents. I've also gotten some sweet fatality deaths from my bow and arrow. It does my heart good to see enemies fall with an arrow in their throat and blood spewing from their mouths!

This leads me to the "mature" content. Granted, by the end of the weekend I was just level 21 but the mature content is really negligible. The most risque stuff I witnessed was in general world chat (or OOC). Sure, the blood and decapitations are cool and the half-naked women rock, but AoC would get a PG-13 rating instead of an R if it were a movie. EDIT: After a month of playing, there are some topless women and toons which would earn this game an R-rating.

Back to my first day, it was tough. While I had no problems with lag, fps, or any of that stuff (I have a relatively top shelf computer), dealing with so many people scrambling for slow spawning mobs became a chore. Imagine trying to gather 40 hides of crocodile leather and you are competing with twenty other players in one small section of an island where maybe 15 crocs spawn. Remember when I wrote "slow spawning" well, yeah, there you go. I eventually completed these tasks as well as my destiny quests and moved on to my homeland starting area.

As for the environments of Tortage, they are rich and detailed. There is a lot of eye candy and you can move around fairly easily in it though you are limited to specific zones. More on that below. Cons movement wise can be filtered down to a "climbing" skill. I'm not particularly sure why this is here and why it's not user friendly. I have to hit "U" or right click on a ladder or vine to scramble up it. If I don't keep my eye on the chat window and catch the alarm "YOU CAN CLIMB HERE!!" I would have missed climbing opportunities.

Zones. The bane of my existence! AoC is instance/zone heavy. This is a bit disappointing especially since you may find yourself repeatedly going back and forth between them which eats up real time of watching a loading screen. What I would do was gather all the quests I could find and just head to a specific zone (White Sands for example) and stay there until all my quests were complete. I'm sure this is what most people did. EDIT: The more I play this, the more I hate instance/zones. Sometimes they load fast but more often than not lately, they load extremely slow which makes me a frustrated panda and more disheartened.

Anyhoo, toons don't just walk through each other like ghosts but can actually block you. This may prove to be very cool when higher level PVP kicks in as formations would actually mean something. Imagine a bunch of conquerors forming up a shield wall to prepare and defend their battlekeep. God that's awesome. Not to mention that line of sight issues appear to be right on track so far. I can get on high ground and fire down into my enemies without LOS errors or those annoying "evades" you'd always see in WoW. This would make for excellent ambush opps in PVP play as well as full scale battles. I'm really looking forward to it! EDIT: The latest is that full on battlekeep PVP is still borked limiting organized PVP engagements. Another disappointing item that makes it seem that Funcom really did rush this out without completing the Beta.

So far from what I've seen, despite some of the cons I pointed out from my own perspective, this is a fun game. I look forward to discovering more features of AoC as I progress because I know I'm just at the tip of the iceberg! EDIT: As of this date (July 2, 2008), the playability and fun of the game is decreasing for me. Big patches are now being released once a week but some of the updates I've seen, seem irrelevant to the big picture. Fixing the look on an NPC's face over fixing the obvious memory leaks which causes crashing even on high end computers makes me scratch my head in puzzlement.

I'm going to continue to play, but come September, if nothing has significantly changed, I will probably be quitting AoC and moving on to Warhammer Online. If Warhammer turns out to be a stinker as well, I guess I'll head back to WoW and wait for the expansion.



5 out of 5 stars wow killer   May 21, 2008
 5 out of 11 found this review helpful

I love this game from the charecter creation to the gameplay. its very well thought out. I canceled both my WOW accounts after playing this game. This is probably the smoothest lunch ive ever seen in an mmo. Usaully after luanch of an mmo they get better and better with patches and add-ons from player feed back, so look for this game to just get better...


2 out of 5 stars This game is not worth your money, or its hype   May 21, 2008
 3 out of 31 found this review helpful

Age of Conan has nice graphics, but its violence is disgusting, and the animations look strange. Gameplay is mediocre.

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