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Call of Duty 4: Modern Warfare

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 Location:  Home » Software » Shooter » Call of Duty 4: Modern WarfareNovember 18, 2008  
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Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare

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From: Activision
Category: Video Games

List Price: $49.99
Buy New: $34.90
You Save: $15.09 (30%)



New (6) Used (11) from $15.94

Avg. Customer Rating: 4.5 out of 5 stars 239 reviews
Sales Rank: 1324

Platforms: Windows Vista, Windows Xp
ESRB: Mature
Media: Video Game
Edition: Standard
Batteries Included: No
Age: 17 - 20 years
Shipping Weight (lbs): 0.4
Dimensions (in): 0.1 x 0.1 x 0

MPN: 33169
UPC: 047875331877
EAN: 0047875331693
ASIN: B000TTFLS8

Release Date: November 5, 2007
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 211-215 of 239
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5 out of 5 stars Amazing   November 17, 2007
 0 out of 1 found this review helpful

Superb! The most realistic a computer game will ever get short of actually being there. Storyline..amazing. Cinematic's...inSANE! Graphics...nothing like it. One of the best games on the market right now and will remain so. WTG Activision/Infinity ward!


4 out of 5 stars Incredibly easy and a lot of fun or impossibly hard and no fun   November 17, 2007
 1 out of 2 found this review helpful

BLUF: Buy the game. It is a well designed and presented game that offers a fun (but short) campaign on lower difficulties and has unlimited replay value with stellar multiplayer. having said that let me explain why I (an avid gamer) did not give CoD4 5 stars.

On the lower difficulties this game plays like a movie. Every firefight (unrealistically so) is about as intense as Omaha beach. At lower difficulties this is actually fun simply because everythings blowing up and getting shot around you but you're not actually dying. You can fight your way through the levels and at the end you will say "that was cool." However, do not expect to be challenged at the lower difficulties. The game is so easy that it is basically like watching a movie that you have some say in, you know that you're going to win and survive you just need to let it play out.

At higher difficulties it is completely the opposite. The "AI" (not really AI but more like scripted shooting bots) not only knows where you are, but could put Delta Force / SAS soldiers to school if they were actually real. Not only is there incredible ability to aim while on the run very annoying, but their aim is so good that you essentially die in one shot. The traditional call of duty formula is you get shot 5+ times in quick succession and you die without resting. While that formula has not changed, the incredibly accuracy of your opponents on high difficulties is such that if they hit you once, 9/10 times they will hit you 5 more times.

You can even sprint and some guy in a helicopter 500m up in the air and about 800m away from you will drop you within your first 3 steps. Needless to say, the fun factor severely decreases when you have to play certain mission over 80+ times (no exaggeration, play it if you don't beleive me) on certain parts just to get to the next save point. And yes, you will die over and over and over again if you put the difficulty at all above normal. I wonder if the designers just went for the most frustrating possible design at high difficulties because in that they surely succeeded.

Call of Duty 4 is a great game whose greatest selling point is its solid multiplayer. The single player campaign, while well executed, is both short and either stupidly easy or impossibly hard.



5 out of 5 stars Best Single Player FPS I've Ever Played   November 15, 2007
 1 out of 2 found this review helpful

Well written & mature story (nothing cheesey here) - adult players will really enjoy this one - the story actually adds value to the whole experience for a change.

Awsome graphics - no arcadey OTT explosions

Great variety of objectives - game play is awsome - they had around 6 USMC advisors on this project, and I think it shows

Quality voice overs - the actors did a great job

Animation is first class - the humans look/act real

Excellent AI

Just buy it, you won't regret it... this is one really polished product & I can't wait for the expansion pack. These guys really excelled themselves this time and have set a benchmark that will be hard to beat. I've just finished it, and it was simply an awsome experience.

Look out for Brothers in Arms 3 - Hells Highway (Operation Market Garden)next year, this might give it a run for its money



3 out of 5 stars Disappointed   November 15, 2007
 10 out of 11 found this review helpful

I was disappointed with this game and no matter how much I try to like this game I can't.

For a start the game has a real "consoleness" feel to it and no matter how much you try to ignore it you know that this was developed for the lowest common denominator. For example overly large text and icons, etc.

The single player is really short which was a real surprise and shame especially considering the wonderful single player earlier CODs had. You would think that after the success of games like BioShock and the earlier CODs the developers of this game would have realized there is a significant number of people that like a good single player experience, but sadly its obvious that the bulk of the development has gone in to the multiplayer aspect of the game.

While some of the missions are really great (full credit to the people that designed them) and you get to do things like crawl through a field full of enemies as a camouflaged sniper, use a 50 cal sniper rifle, and be on helicopter turrets, there is no Armour or any other ground based vehicle missions except a "car chase" mission where you fire out the back of a truck while trying to get away. A number of the missions feel a lot like you are playing Rainbow Six / Delta Force and not so much like COD because of the real small-unit action clearing out ships and buildings.

Many of the missions are frustrating as you die a lot and have to repeat some parts over, and over, and over about 30 times which gets really annoying. While this was OK in the earlier CODs, I'm really rather tired of this now, especially after playing other FPS where this does not happen so much.

Because the missions are heavily scripted you know that staying in the same spot and shooting at the enemies until the sun goes cold is not going to achieve much and in order to stop more enemies magically replacing those that you just killed you need to move your character up, which you can take advantage of to complete the missions faster.

It is obvious that the developers have tried to stop players from staying in one place for too long because, after a not very long time at all, no matter how far you are away from enemies and at the back behind all the other troops, a grenade magically lands beside you forcing you to move.

I found the concept of modern warfare boring, why would I want to play something that I am sick of seeing on the news every other night? Sure I realize that after 3 CODs the amount of good quality WW2 missions left must be on the decline, but why modern day warfare? why not Vietnam? or the Korean war (if nam is a bit too sensitive)? they could have even done some missions based around the Falklands war.

Instead of the intimate, and mature tone that was taken with the earlier CODs, where the character you play talks about what they are about to do while the mission is loading via a personal log type of thing and in game they and their comrades behave in a civil manner, the mission briefings in this COD are overly flashy, stroke off over the hardware that the US military has, and try to make war cool, and a number of the characters are a very gung-ho when it comes to killing. A further example of this is the inclusion of an Arcade mode in the game where you get points (i.e. "+ 5", "+ 100") show up on the screen when you hit and also when you kill people.

Multi player. After the averageness of the Single Player I figured that the Multiplayer would be better, but again I was disappointed mainly because I can only get 1 server with a ping of under 200 and once again I can't hit other players very well due to the lag issue which means that even though from my point of view after unloading half a clip in to someone and then me dying, I see on the kill cam that from their point of view I did not even get a shot off. Also you die a lot (and I mean a lot) in the COD4 multiplayer because unlike COD2 where you could take a few slugs, crawl somewhere quiet and recover, then get back in to it, you die too easy in this one. The FEAR multiplayer, not the COD2 multiplayer is what it is like.

Graphics. As you can probably tell by now graphics are not a big thing for me. While I do have a pretty good PC and graphics card, I found the graphics were good, but not outstanding. Actually a number of times I felt like I was in the STALKER universe.

To finalize, if you are looking for a really good single player experience with a similar length and feel to the earlier CODs then sadly, like me, I think you will be disappointed.

If however you are after yet another modern FPS to play online, don't really care about any single player, and think war is cool, then you will probably find that this game is pretty good.



3 out of 5 stars stupid design flaws drag down a potentially 5-star game   November 14, 2007
 10 out of 16 found this review helpful

first of all, i haven't played the single player yet. i'm sure it's great, but i wanted to jump right in to what i always loved the COD series for - multiplayer. at first, everything seemed to be wonderful about multiplayer, but before long the negatives started to show.

for one thing, these maps are way too small. you will die. you will die A LOT. you will die A LOT as soon as you spawn. yes, you will. you will die, and die, and die. you will die by getting shot through walls (allowed in this game). i died once from being shot through a concrete block - not cool. you will die from helicopters overhead that you can't see. you will die from airplanes appearing instantaneously dropping bombs on you and your teammates (gee, this warfare must be modern for a plane to fly over and pinpoint bomb your location in 1 second). and this will happen many times in one round. these are the negatives you have to live with along with the positives of COD 4.

i have a big problem with that. the thing that always made COD great was you had full control over your fate. if you were skilled enough, you could stay alive forever. COD 2 didn't even have artillery strikes, so you were in full control. here? not so much. especially when you consider.... the GRENADES. my god, the grenades. they never end. everyone gets one grenade, and you can even get 3 with a perk. since they can be cooked now, you won't be able to avoid many of them, and you will have to dodge many more. don't get me wrong - cooked grenades are overall a GOOD thing and far preferable to the retarded uncooked nades of COD 2, but this many grenades on maps this small is a BAD thing. the ability to "throw back" grenades is mostly a crock - since most are cooked, you're almost certain to die trying to do that, so people don't even try it. why didn't the designers think about this??

another weakness - no room for snipers. in past COD games, plenty of people would snipe. in COD 4? hardly anyone, because it's not worth it. it's far too hard to kill anyone with a single-shot sniper rifle - hit them in the chest, and they LIVE! and guess what? since there's no health meter, your shot just did ABSOLUTELY NOTHING! hooray! it's far too hard to get a headshot because you have to get a more precise headshot than past COD games, plus sprint is enabled so people just run around.

as if getting constantly naded, bombed and choppered weren't bad enough, there's also stun and flashbang grenades. don't get me wrong - just like shooting through walls, it's very fun to DO TO OTHERS, but not so fun when it happens to you. it's just another element of the game to make you feel like you're getting digitally raped!

i'm amazed the creators didn't make BIGGER MAPS, as many servers have up to 15 people per team!!! one map in particular, "shipment," is so tiny it's just absolutely unforgivable.

also - what the hell happened to capture the flag????? now we get "sabotage," which is cool, but quite hard to keep up with what the hell is going on. every 2 seconds someone gets killed and drops the bomb - a voice announcer keeps telling you "they set up the bomb" or "they dropped the bomb" but everything moves so fast, it's impossible to keep up with. that announcer needs to go!!!!!! in addition, the target location changes every time, and you have to keep looking at your map to know where to go - this game totally revolves around following a map. not very fun.

speaking of the map, the radar thing sucks. the idea was that when a player gets 3 kills in a row, they can enable radar which shows their team the enemy's position on the map - this makes it a lot easier to kill because you know where everyone is. this is a pretty good idea, except RADAR IS ALWAYS ENABLED, so how the hell can you call it a "perk"? it's one of those ideas that is good in theory, but bad in execution. how realistic is a war where you know where every enemy is?? not very.

speaking of radar, there is a "hardcore" mode that some servers use that cuts out radar and your map, and your weapons display. however, this is even more frustrating because it doesn't show you what weapons, grenades and special weapon you have. what the hell?? that's not "hardcore" - that's stupid.

anyway COD 4 is overall a wonderful FPS game and one of the best ever created SO FAR... yet still i've played COD 2 just to get away from all its frustrations. i'm sure just like COD 2, they won't make any additional maps, so we're just stuck with the tiny maps, blowing each other to hell all over the place. it's a great game - but it's sad it could have been so much better. the custom designed weapons is a great feature, but unfortunately you can't design weapons while playing a game, and you only get 5 slots. i would have liked an on-the-fly custom weapon design feature.

one more thing - if you like a particular game type, it's hard to find a server that only playes your game type. many servers have a rotation of search and destroy (which i hate) and domination and sabotage (which i like). there's no way to "weed out" these servers in the server browser.

also nightvision is ugly as hell and nobody uses it. i don't know why they included that crap. my final verdict: play COD 4, but stay away from servers with more than around 7 people per team.


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