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| Warhammer 40K: Dawn of War Soulstorm | 
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| From: THQ Category: Video Games
List Price: $29.99 Buy New: $26.07 You Save: $3.92 (13%)
New (8) Used (9) from $13.98
Avg. Customer Rating: 32 reviews Sales Rank: 1771
Format: Cd Platforms: Windows 2000, Windows Xp ESRB: Teen Media: Video Game Batteries Included: No Age: 12 - 20 years Shipping Weight (lbs): 0.4 Dimensions (in): 0.1 x 0.1 x 0
MPN: 49328 UPC: 752919493281 EAN: 0752919493281 ASIN: B000Z7G77S
Release Date: March 5, 2008 Availability: Usually ships in 1-2 business days Condition: Just what it sounds like. This PC DVD-ROM is new and has never been opened or played. This is the official full version PC DVD-ROM release. This is not a remainder, CD-R or cheap import. The slip cover does show some shelf wear, nonetheless this PC DVD-ROM is in new and unopened condtion. Buy from a trusted seller. Check our feedback.
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| Customer Reviews:
Currently the best RTS out there IMO November 15, 2008 Made by Relic, the same developer that brought us the venerable Homeworld series. This is an addicting real-time strategy game. Easy to learn hard to master. Eight!!! armies to choose from. Awesome animation and special effects. Similar to Company of heroes or Bit brothers "Z" it has a revolutionary resource system where you need to capture and hold flags to gain money. 4th iteration in a franchise that's been going for five years. Online gaming is mainly offensive fast and furious, with most games lasting less than 14 minutes.
Race balances improved but not perfect. Patches released late and incomplete. In campaign mode when your controlled territory gets attacked you start from scratch every time instead of keeping the buildings you created when you took the state. Campaign mode has no story only weak scripted battles. Paying writers to make a story for all eight armies is too hard i guess. Learn from Blizzard. It made a separate product for all three of its races in Starcraft 2.
This game is based off a Pen-and-Paper Tabletop game. There are books dedicated to the game universe just like is done for Star Wars.
They're improving, but theres still more they can do October 21, 2008 Dawn of War: Soulstorm, is a modified expansion of Dawn of War similar to Dark Crusade. Rather than battle for a planet, you now contest an entire solar system. Areas and groups are more broken up more this way, connected by Eldar webway gates(starports). The storyline involves every group up this point, which now includes the Dark Eldar and the Sisters of Battle, a zealotrous church of the Emperor.
The storylines for each group are entertaining, voice acted well, and have their own interludes, which are beautifully narrarated. Each faction thats defeated has its own "death story" depending on who defeats them. However, the final stages of each faction are repetitive, and once you know the secret, its a matter of hammering them with enough troops. This gets exponentially harder as the game increases in difficulty.
The graphics are solid, with minimal repition in the faction holdings, but limited to generic city, forest/jungle, or desert waste. The sprits are fun to watch, and several have their own unique attacks. The Dreadnoughts and Warwalkers still are my personal favorite. The game has similarly expanded to include simple air units, that have varying levels of usefullness depending on the faction being played.
The game is fun in that the storys are worth playing, but this game serves to epitomize a famous line of Sun Tzu's: Know thyself, and know thy enemy, in 100 battles, 100 victories. Once you figure out how a faction is supposed to be played, and once you are exposed to each faction HQ, and know how they need to be attacked, the gameplay becomes mechanical. The learning curve varies, but is overall rather short, and so the game quickly becomes more like work. Thankfully, the HQ levels are frustrating and engaging in equal measure, so they manage to remain appealnig even in light of their repetitiveness.
Dawn of War Soulstorm September 29, 2008 0 out of 1 found this review helpful
The game is not very good because the campaign is lacking consistancy. During battles for each region of each planet you spend a ton of resourses on ifrastructure. After the battle ALL of your hard won buildings are gone! each time you defend that region you start from scratch. The buildings are just plain gone. It made the campaign inconsistant and unbelievable. In the previous Dark Crusade you keep all of your infrastructure exept that which is built where the invaders starting area is. Thats understandable. Soulstorm is a disapointment in spite of the addition of two new races. They also give bad reasons why the different arms of the Empires militaries have to fight one another.
JPB
Buggy unsupported mess. September 6, 2008 1 out of 1 found this review helpful
The expansion would be excellent but for the fact that it has show-stopper bugs that have yet to be patched six months past release date.
An example of such a show-stopper bug is an infinite resource bug in one of the expansion races. Anyone familiar with an RTS should realize just how critical a bug like this is, but here we are, six months out with no patch.
Buy at your own risk.
Sweet August 18, 2008 I have to say, I had my doubts about this from what I had read, but I've been playing it, and it rules! Obviously there isn't a huge amount of new stuff here, but the campaign is actually really solid and interesting; the Dark Eldar and Sisters are both really exciting to fight against, at least, and are totally new. I'm not a hardcore RTS strategist and mainly play the game for the atmosphere and polish, and those are both really great here. The visual and thematic elements are great, and this campaign easily equals or even exceeds Dark Crusade's. Too bad Iron Lore is dead :( Hopefully warhammer stays this good!
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