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| Sierra Sports: Grand Prix Legends | 
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| From: Sierra Category: Video Games
List Price: $39.99 Buy New: $14.57 You Save: $25.42 (64%)
New (5) Used (8) from $6.99
Avg. Customer Rating: 45 reviews Sales Rank: 13805
Format: Cd-rom Platforms: Windows 98, Windows Me, Windows 95 ESRB: Everyone Media: CD-ROM Age: 5 - 20 years Shipping Weight (lbs): 1.1 Dimensions (in): 10.2 x 8.7 x 2
Model: 70481 UPC: 020626704816 EAN: 0020626704816 ASIN: B00001LCDH
Availability: Usually ships in 1-2 business days Condition: Comes with 1 original CD brand new in sealed CD sleeve. Manual available on PDF file. No box.
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| Customer Reviews:
GP Legends October 27, 2001 This game is good, because he has stars from the '68. Cars are very cool too. But it is hard to adjust parameters of the game. Graphic sucks. Hard to drive if you aren't ace in GP cars driving. If you are F-1 fanatic, you can buy this game. I give to it 3 stars.
The best racing game ever September 20, 2001 This game is the king of all racing games. Yes it is hard to drive but you will learn. The sound is very very good. The ferrari make the best engine sound of them all. The graphics are very good. Buy it.
The best racing simulation on the market August 31, 2001 2 out of 2 found this review helpful
Grand Prix Legends is, by far and away, the best racing simulation on the market. In addition to excellent graphics, the simulation has an extremely realistic physics model. Consequently, it takes some practice to learn how to drive successfully, but the time spent is well worth it.
Sierra Sports: Grand Prix Legends July 26, 2001 7 out of 7 found this review helpful
GPL is a drivers game, so if you want arcade, play something else. I have been playing car/racing sims for many years, and been able to master most of them pretty quickly with my wheel. I started playing GPL over a year ago and only within the past 2 months have i been able to win a race on the easiest level. The realism is amazing, as the circuits are inch perfect, which is amazing within in its self, as most of the programmers would never have seen these tracks in real life.I have been fortunate to have had a ride around the old Kyalami GP track many years ago, before it was torn down, and playing legends was extremely realistic.....too realistic in fact, as i am sure that is the case with all the other tracks. Driving the car, can only be enjoyed racing with all the computer aids (traction,Braking and steering help) disabled, with the car in GP mode. The cars are evil tank slapping sliding monsters with the tendency to bite you hard should you not treat it with respect. But get the car hooked up on a fast lap, and the adrenalin will flow with the force of a dam wall bursting. Realism comes at a cost though as it is best enjoyed with a PII or faster with plenty memory and it has to have a 3D card. I have networked and played Gp3 but legends networked with other machines makes for the greatest racing I have ever had.
The most added-to racing game of all time May 10, 2001 8 out of 8 found this review helpful
In addition to a previous reviewer's note that there is a force-feedback patch out for "GPL" (which provides the best feedback you'll find anywhere), it should be noted that there's also a Direct3D patch, so every 3D accelerator card can be used now with the right patches from the web site of the game's developers, Papyrus.Patches also exist to allow GPL to be used with the Act-Labs gated shifter unit. That company even produced a standalone shifter specifically to meet the demand of people who used other brands of steering wheels for GPL. They're also currently producing a standalone three-pedal unit for the same reasons, since GPL has a fully working clutch but no one had mass-produced the hardware to support it yet. Can you think of any other single game of any type that has been a significant influence for a hardware company to design controllers for it? This gives you an idea of how GPL makes people addicted to realism. While you're getting patches, there are simply tons of third-party add-ons for this sim. There are as many new historic tracks out now as came with the game (e.g., Snetterton, Solitude, Crystal Palace, Goodwood, Bremgarten, Anderstorp, Keimola, Croft, Clermont-Ferrand) with several more in development. There are new car graphics, new track graphics, new car shapes (turn those fictional Coventry and Murasama cars into the real Cooper and Honda, and add 3D wheel shapes to all the cars). You can even run a patch that will allow a unique sound for each car, and there are several much better sounds available -- some, like ones I've made, come from actual recordings of the real cars. Out of the box, GPL is quite dated (it was released in 1998). But with the official patches and the best of the third-party updates, it is transformed into something that looks like it came out today. It's just terribly unfortunate that its difficulty (hey, there's a reason only a handful of people could properly race these cars in real life) and its lack of Direct3D support out of the box gave it an initial bad impression, turning it into a commercial failure. Even magazine reviewers who panned GPL when it came out have been re-reviewing it a couple years later, saying how wrong they were and admitting that they're now addicted to it. You will be too. Your steering wheel may never leave your desk again.
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